AI Insights · Timothy · September 2021
Top 5 Voxel Games on Android in Israel: Q3 2021 Performance
A look at the performance metrics of the top 5 voxel games on Android in Israel during Q3 2021, including downloads, revenue, and active users.
During the third quarter of 2021, the top 5 voxel games on Android in Israel exhibited varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
Block Craft 3D:Building Game from Wildlife Studios experienced a steady increase in weekly revenue, peaking at around $188 in the week of August 9. Weekly downloads fluctuated, reaching a high of approximately 4.5K in early August before declining to about 1.3K by the end of September. Weekly active users saw a decline from 42.8K at the beginning of July to around 28.4K by the end of September.
Eerskraft from Gooogame showed significant growth in weekly downloads, escalating from 574 at the start of July to over 8K by mid-September, before settling at around 4.6K by the end of the quarter. Weekly active users mirrored this trend, increasing from 1.3K in late June to a peak of 12.4K in mid-September, before ending the quarter at approximately 9.8K.
Craftsman: Building Craft from StarGame12 maintained a consistent performance in weekly downloads, ranging between approximately 2.5K to 3.3K throughout the quarter. Weekly active users remained relatively stable, fluctuating slightly around 30K.
Town Building Life Simulator by XGame Global saw a notable increase in weekly downloads, rising from 559 at the end of June to a peak of about 5.3K in mid-September, and then slightly decreasing to 3.6K by the end of the quarter. Weekly active users followed a similar trend, starting at 1K in late June and peaking at 7.1K in mid-September, before settling at around 5.5K.
Craft World - Master Block 3D from Master Craft Game 3D showed a varied performance with weekly downloads peaking at about 4.2K in mid-September and then falling to around 2.2K by the end of the month. Weekly active users also increased significantly, from 1.7K in late June to a peak of 7K in mid-September, before decreasing to approximately 5.5K by the end of the quarter.
For more insights and detailed data on the performance of these applications, visit Sensor Tower.